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Polyphase Game Engine
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#include <EngineTypes.h>
Public Member Functions | |
| PrimitivePair () | |
| PrimitivePair (Primitive3D *compA, Primitive3D *compB) | |
| size_t | operator() (const PrimitivePair &pairToHash) const |
| bool | operator== (const PrimitivePair &other) const |
| PrimitivePair (const PrimitivePair &other) | |
| PrimitivePair & | operator= (const PrimitivePair &other) |
| PrimitivePair & | operator= (PrimitivePair &&other) |
Public Attributes | |
| Primitive3D * | mPrimitiveA = nullptr |
| Primitive3D * | mPrimitiveB = nullptr |
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| Primitive3D* PrimitivePair::mPrimitiveA = nullptr |
| Primitive3D* PrimitivePair::mPrimitiveB = nullptr |