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Polyphase Game Engine
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#include <SmartPointer.h>
Public Types | |
| typedef void(* | DeleterFP) (T *) |
Public Attributes | |
| int32_t | mSharedCount = 0 |
| int32_t | mWeakCount = 0 |
| DeleterFP | mDeleter = nullptr |
| typedef void(* RefCount< T >::DeleterFP) (T *) |
| int32_t RefCount< T >::mSharedCount = 0 |
| int32_t RefCount< T >::mWeakCount = 0 |