Polyphase Game Engine
Loading...
Searching...
No Matches
ScaleKey Struct Reference

#include <SkeletalMesh.h>

Public Attributes

float mTime = 0.0f
 
glm::vec3 mValue = {}
 

Member Data Documentation

◆ mTime

float ScaleKey::mTime = 0.0f

◆ mValue

glm::vec3 ScaleKey::mValue = {}

The documentation for this struct was generated from the following file: