|
Polyphase Game Engine
|
#include <Profiler.h>
Public Member Functions | |
| ScopedCpuStat (const char *name, bool persistent) | |
| ~ScopedCpuStat () | |
Public Attributes | |
| char | mName [STAT_NAME_BUFFER_LENGTH] = {} |
| bool | mPersistent = false |
|
inline |
|
inline |
| char ScopedCpuStat::mName[STAT_NAME_BUFFER_LENGTH] = {} |
| bool ScopedCpuStat::mPersistent = false |