Polyphase Game Engine
Loading...
Searching...
No Matches
ScopedCpuStat Struct Reference

#include <Profiler.h>

Public Member Functions

 ScopedCpuStat (const char *name, bool persistent)
 
 ~ScopedCpuStat ()
 

Public Attributes

char mName [STAT_NAME_BUFFER_LENGTH] = {}
 
bool mPersistent = false
 

Constructor & Destructor Documentation

◆ ScopedCpuStat()

ScopedCpuStat::ScopedCpuStat ( const char *  name,
bool  persistent 
)
inline

◆ ~ScopedCpuStat()

ScopedCpuStat::~ScopedCpuStat ( )
inline

Member Data Documentation

◆ mName

char ScopedCpuStat::mName[STAT_NAME_BUFFER_LENGTH] = {}

◆ mPersistent

bool ScopedCpuStat::mPersistent = false

The documentation for this struct was generated from the following file: