Polyphase Game Engine
Loading...
Searching...
No Matches
ScopedGpuStat Struct Reference

#include <Profiler.h>

Public Member Functions

 ScopedGpuStat (const char *name)
 
 ~ScopedGpuStat ()
 

Public Attributes

char mName [STAT_NAME_BUFFER_LENGTH] = {}
 

Constructor & Destructor Documentation

◆ ScopedGpuStat()

ScopedGpuStat::ScopedGpuStat ( const char *  name)
inline

◆ ~ScopedGpuStat()

ScopedGpuStat::~ScopedGpuStat ( )
inline

Member Data Documentation

◆ mName

char ScopedGpuStat::mName[STAT_NAME_BUFFER_LENGTH] = {}

The documentation for this struct was generated from the following file: