|
Polyphase Game Engine
|
#include <System.h>
Public Member Functions | |
| ScopedLock (MutexObject *mutex) | |
| ~ScopedLock () | |
Public Attributes | |
| MutexObject * | mMutex = nullptr |
|
inline |
|
inline |
| MutexObject* ScopedLock::mMutex = nullptr |