Polyphase Game Engine
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ScopedLock Struct Reference

#include <System.h>

Public Member Functions

 ScopedLock (MutexObject *mutex)
 
 ~ScopedLock ()
 

Public Attributes

MutexObject * mMutex = nullptr
 

Constructor & Destructor Documentation

◆ ScopedLock()

ScopedLock::ScopedLock ( MutexObject *  mutex)
inline

◆ ~ScopedLock()

ScopedLock::~ScopedLock ( )
inline

Member Data Documentation

◆ mMutex

MutexObject* ScopedLock::mMutex = nullptr

The documentation for this struct was generated from the following file: