Polyphase Game Engine
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UIEventBinding Struct Reference

#include <UILoader.h>

Public Attributes

std::string mElementId
 
std::string mEventName
 
std::string mHandlerName
 

Member Data Documentation

◆ mElementId

std::string UIEventBinding::mElementId

◆ mEventName

std::string UIEventBinding::mEventName

◆ mHandlerName

std::string UIEventBinding::mHandlerName

The documentation for this struct was generated from the following file: