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Polyphase Game Engine
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#include <Vertex.h>
Public Attributes | |
| glm::vec3 | mPosition |
| glm::vec2 | mTexcoord0 |
| glm::vec2 | mTexcoord1 |
| glm::vec3 | mNormal |
| uint32_t | mColor |
| uint32_t VertexColor::mColor |
| glm::vec3 VertexColor::mNormal |
| glm::vec3 VertexColor::mPosition |
| glm::vec2 VertexColor::mTexcoord0 |
| glm::vec2 VertexColor::mTexcoord1 |