|
Polyphase Game Engine
|
#include <WebSocketFraming.h>
Public Types | |
| enum | Type { None = 0 , Message , Ping , Pong , Close } |
Public Attributes | |
| Type | mType = None |
| std::vector< uint8_t > | mData |
| bool | mBinary = false |
| uint16_t | mCloseCode = 0 |
| std::string | mCloseReason |
| bool WsDecoder::Event::mBinary = false |
| uint16_t WsDecoder::Event::mCloseCode = 0 |
| std::string WsDecoder::Event::mCloseReason |
| std::vector<uint8_t> WsDecoder::Event::mData |