Polyphase Game Engine
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WsMessage Struct Reference

#include <WebSocketTypes.h>

Public Attributes

std::vector< uint8_t > mData
 
bool mBinary = false
 

Member Data Documentation

◆ mBinary

bool WsMessage::mBinary = false

◆ mData

std::vector<uint8_t> WsMessage::mData

The documentation for this struct was generated from the following file: