Polyphase Game Engine
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WsUrl Struct Reference

#include <WebSocketTypes.h>

Public Attributes

std::string mScheme
 
std::string mHost
 
std::string mResource
 
uint16_t mPort = 0
 
bool mSecure = false
 

Member Data Documentation

◆ mHost

std::string WsUrl::mHost

◆ mPort

uint16_t WsUrl::mPort = 0

◆ mResource

std::string WsUrl::mResource

◆ mScheme

std::string WsUrl::mScheme

◆ mSecure

bool WsUrl::mSecure = false

The documentation for this struct was generated from the following file: