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Polyphase Game Engine
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#include "Timeline/Tracks/ActivateTrack.h"#include "Timeline/Tracks/ActivateClip.h"#include "Timeline/TimelineInstance.h"#include "Nodes/Node.h"#include "Utilities.h"Functions | |
| FORCE_LINK_DEF (ActivateTrack) | |
| DEFINE_TRACK (ActivateTrack) | |
| DEFINE_TRACK | ( | ActivateTrack | ) |
| FORCE_LINK_DEF | ( | ActivateTrack | ) |