Polyphase Game Engine
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Engine Directory Reference
Directories
Animation
Assets
NodeGraph
Nodes
Timeline
UI
Utils
Files
Assertion.h
Asset.cpp
Asset.h
AssetDir.cpp
AssetDir.h
AssetManager.cpp
AssetManager.h
AssetRef.cpp
AssetRef.h
AudioManager.cpp
AudioManager.h
CameraFrustum.cpp
CameraFrustum.h
Clock.cpp
Clock.h
Constants.h
Datum.cpp
Datum.h
Easing.cpp
Easing.h
EmbeddedFile.h
Engine.cpp
Engine.h
EngineRuntimeManifest.cpp
EngineRuntimeManifest.h
EngineTypes.cpp
EngineTypes.h
Enums.h
Factory.h
FileWatcher.cpp
FileWatcher.h
Gizmos.cpp
Gizmos.h
InputDevices.cpp
InputDevices.h
Line.h
Log.cpp
Log.h
Maths.cpp
Maths.h
NetDatum.cpp
NetDatum.h
NetFunc.cpp
NetFunc.h
NetMsg.cpp
NetMsg.h
NetworkManager.cpp
NetworkManager.h
NodePath.cpp
NodePath.h
Object.h
OctaveAPI.h
OctHookAutoRegister.cpp
PolyphaseAbi.h
PolyphaseAPI.h
Export macros for Polyphase Engine symbols.
Profiler.cpp
Profiler.h
Property.cpp
Property.h
Rect.cpp
Rect.h
Renderer.cpp
Renderer.h
Script.cpp
Script.h
ScriptAutoReg.cpp
ScriptAutoReg.h
ScriptFunc.cpp
ScriptFunc.h
ScriptMacros.h
ScriptUtils.cpp
ScriptUtils.h
SerialManager.cpp
SerialManager.h
SignalBus.cpp
SignalBus.h
Signals.cpp
Signals.h
SmartPointer.cpp
SmartPointer.h
stb_implementation.cpp
Stream.cpp
Stream.h
TableDatum.cpp
TableDatum.h
TimerManager.cpp
TimerManager.h
TinyLLMInference.cpp
Pure C inference kernels ported from dosllam2.c / llama2.c.
TinyLLMInference.h
Pure C inference kernels for ultra-tiny LLM (llama2.c style).
TinyLLMManager.cpp
Implementation of
TinyLLMManager
singleton.
TinyLLMManager.h
Singleton manager for TinyLLM inference.
ToolTipManager.cpp
ToolTipManager.h
TweenManager.cpp
TweenManager.h
Utilities.cpp
Utilities.h
Vertex.h
WindowManager.cpp
WindowManager.h
World.cpp
World.h
Engine
Source
Engine
Generated by
1.9.8