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Polyphase Game Engine
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#include "Nodes/3D/AnimatedSprite3d.h"#include "Assets/Texture.h"#include "Assets/Material.h"#include "Assets/MaterialLite.h"#include "Assets/SpriteAnimation.h"#include "Datum.h"#include "Property.h"#include "Log.h"Functions | |
| FORCE_LINK_DEF (AnimatedSprite3D) | |
| DEFINE_NODE (AnimatedSprite3D, Node3D) | |
| DEFINE_NODE | ( | AnimatedSprite3D | , |
| Node3D | |||
| ) |
| FORCE_LINK_DEF | ( | AnimatedSprite3D | ) |