Polyphase Game Engine
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AnimatedSprite3d.h File Reference
#include "Nodes/3D/Node3d.h"
#include "Animation/SpriteAnimPlayback.h"
#include "AssetRef.h"
#include "glm/glm.hpp"
#include <string>
#include <vector>

Go to the source code of this file.

Classes

class  AnimatedSprite3D