Polyphase Game Engine
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AnimationClip.h File Reference
#include "Timeline/TimelineClip.h"
#include <string>

Go to the source code of this file.

Classes

class  AnimationClip
 

Enumerations

enum class  AnimationWrapMode { Loop , Hold , PingPong , Count }
 

Enumeration Type Documentation

◆ AnimationWrapMode

enum class AnimationWrapMode
strong
Enumerator
Loop 
Hold 
PingPong 
Count