Polyphase Game Engine
Loading...
Searching...
No Matches
AudioClip.h File Reference
#include "Timeline/TimelineClip.h"
#include "AssetRef.h"

Go to the source code of this file.

Classes

class  AudioClip
 

Enumerations

enum class  AudioClipEndMode { Stop , Continue , Count }
 

Enumeration Type Documentation

◆ AudioClipEndMode

enum class AudioClipEndMode
strong
Enumerator
Stop 
Continue 
Count