|
Polyphase Game Engine
|
#include "Timeline/Tracks/AudioTrack.h"#include "Timeline/Tracks/AudioClip.h"#include "Timeline/TimelineInstance.h"#include "Nodes/3D/Audio3d.h"#include "AudioManager.h"#include "Utilities.h"Functions | |
| FORCE_LINK_DEF (AudioTrack) | |
| DEFINE_TRACK (AudioTrack) | |
| DEFINE_TRACK | ( | AudioTrack | ) |
| FORCE_LINK_DEF | ( | AudioTrack | ) |