Go to the source code of this file.
◆ ASSET_LIVE_REF_TRACKING
| #define ASSET_LIVE_REF_TRACKING 0 |
◆ AUTHORITY_HOST_ID
| #define AUTHORITY_HOST_ID 1 |
◆ CONSOLE_ENABLED
| #define CONSOLE_ENABLED 1 |
◆ DEBUG_DRAW_ENABLED
| #define DEBUG_DRAW_ENABLED 1 |
◆ DEFAULT_AMBIENT_LIGHT_COLOR
| #define DEFAULT_AMBIENT_LIGHT_COLOR glm::vec4(0.1f, 0.1f, 0.1f, 1.0f) |
◆ DEFAULT_DIFFUSE_TEXTURE_NAME
| #define DEFAULT_DIFFUSE_TEXTURE_NAME "T_White" |
◆ DEFAULT_EMISSIVE_TEXTURE_NAME
| #define DEFAULT_EMISSIVE_TEXTURE_NAME "T_Black" |
◆ DEFAULT_GAME_NAME
| #define DEFAULT_GAME_NAME "Polyphase" |
◆ DEFAULT_NORMAL_TEXTURE_NAME
| #define DEFAULT_NORMAL_TEXTURE_NAME "T_DefaultNormal" |
◆ DEFAULT_ORM_TEXTURE_NAME
| #define DEFAULT_ORM_TEXTURE_NAME "T_DefaultORM" |
◆ DEFAULT_REFLECTIVE_TEXTURE_NAME
| #define DEFAULT_REFLECTIVE_TEXTURE_NAME "T_Black" |
◆ DEFAULT_SHADOW_COLOR
| #define DEFAULT_SHADOW_COLOR glm::vec4(0.0f, 0.0f, 0.0f, 0.8f) |
◆ DEFAULT_SPECULAR_TEXTURE_NAME
| #define DEFAULT_SPECULAR_TEXTURE_NAME "T_Black" |
◆ DEFAULT_TEXTURE_DIRECTORY_NAME
| #define DEFAULT_TEXTURE_DIRECTORY_NAME "Engine/Assets/Textures/" |
◆ DEFAULT_TEXTURE_SIZE
| #define DEFAULT_TEXTURE_SIZE 4 |
◆ DEFAULT_WINDOW_HEIGHT
| #define DEFAULT_WINDOW_HEIGHT 720 |
◆ DEFAULT_WINDOW_WIDTH
| #define DEFAULT_WINDOW_WIDTH 1280 |
◆ EMBED_ALL_ASSETS
| #define EMBED_ALL_ASSETS 1 |
◆ ENGINE_NAME
| #define ENGINE_NAME "Polyphase" |
◆ INVALID_HOST_ID
| #define INVALID_HOST_ID 0 |
◆ INVALID_NET_ID
◆ INVALID_NODE_ID
| #define INVALID_NODE_ID 0 |
◆ INVALID_TYPE_ID
| #define INVALID_TYPE_ID 0 |
◆ LARGE_BOUNDS
| #define LARGE_BOUNDS 10000.0f |
◆ LOGGING_ENABLED
| #define LOGGING_ENABLED 1 |
◆ LUA_ENABLED
◆ LUA_TYPE_CHECK
◆ MATERIAL_LITE_MAX_TEXTURES
| #define MATERIAL_LITE_MAX_TEXTURES 4 |
◆ MAX_BONE_INFLUENCES
| #define MAX_BONE_INFLUENCES 4 |
◆ MAX_BONES
◆ MAX_LIGHTS_PER_DRAW
| #define MAX_LIGHTS_PER_DRAW 8 |
◆ MAX_LIGHTS_PER_FRAME
| #define MAX_LIGHTS_PER_FRAME 32 |
◆ MAX_NET_FUNC_PARAMS
| #define MAX_NET_FUNC_PARAMS 8 |
◆ MAX_PATH_SIZE
| #define MAX_PATH_SIZE 260 |
◆ MAX_UV_MAPS
◆ OCT_MAX_SESSION_LIST_SIZE
| #define OCT_MAX_SESSION_LIST_SIZE 32 |
◆ OCT_SESSION_NAME_LEN
| #define OCT_SESSION_NAME_LEN 31 |
◆ POLYPHASE_VERSION
| #define POLYPHASE_VERSION 6 |
◆ POLYPHASE_VERSION_STRING
| #define POLYPHASE_VERSION_STRING "6.2.0-beta.6" |
◆ SERVER_HOST_ID
◆ SHADOW_MAP_RESOLUTION
| #define SHADOW_MAP_RESOLUTION 2048 |
◆ SHADOW_RANGE
| #define SHADOW_RANGE 50.0f |
◆ SHADOW_RANGE_Z
| #define SHADOW_RANGE_Z 400.0f |