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Polyphase Game Engine
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#include "NodeGraph/GraphDomainManager.h"#include "NodeGraph/GraphDomain.h"#include "Log.h"#include "Maths.h"#include <cstring>#include <string>Classes | |
| class | GenericDomain |
| struct | ExternalNodeRegistration |
Functions | |
| void | RegisterExternalGraphNode (uint32_t typeId, const char *typeName, const char *category, const char *domainName, const glm::vec4 &color) |
| void | RegisterExternalGraphNodeMulti (uint32_t typeId, const char *typeName, const char *category, const char **domainNames, uint32_t domainCount, const glm::vec4 &color) |
| void RegisterExternalGraphNode | ( | uint32_t | typeId, |
| const char * | typeName, | ||
| const char * | category, | ||
| const char * | domainName, | ||
| const glm::vec4 & | color | ||
| ) |
| void RegisterExternalGraphNodeMulti | ( | uint32_t | typeId, |
| const char * | typeName, | ||
| const char * | category, | ||
| const char ** | domainNames, | ||
| uint32_t | domainCount, | ||
| const glm::vec4 & | color | ||
| ) |