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Polyphase Game Engine
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#include "NodeGraph/GraphTypes.h"Functions | |
| bool | AreGraphPinTypesCompatible (DatumType outputType, DatumType inputType) |
| const char * | GetDatumTypeName (DatumType type) |
| glm::vec4 | GetDatumTypeColor (DatumType type) |
| glm::vec4 GetDatumTypeColor | ( | DatumType | type | ) |
| const char * GetDatumTypeName | ( | DatumType | type | ) |