Polyphase Game Engine
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GraphicsUtils.h
Go to the documentation of this file.
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#pragma once
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#include "
GraphicsTypes.h
"
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const
char
*
GetRenderPassName
(
RenderPassId
id
);
GraphicsTypes.h
RenderPassId
RenderPassId
Definition
GraphicsTypes.h:89
GetRenderPassName
const char * GetRenderPassName(RenderPassId id)
Definition
GraphicsUtils.cpp:3
Engine
Source
Graphics
GraphicsUtils.h
Generated by
1.9.8