Polyphase Game Engine
Loading...
Searching...
No Matches
Functions
GraphicsUtils.h File Reference
#include "
GraphicsTypes.h
"
Go to the source code of this file.
Functions
const char *
GetRenderPassName
(
RenderPassId
id)
Function Documentation
◆
GetRenderPassName()
const char * GetRenderPassName
(
RenderPassId
id
)
Engine
Source
Graphics
GraphicsUtils.h
Generated by
1.9.8