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Polyphase Game Engine
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#include "NodeGraph/Nodes/NavMeshNodes.h"#include "NodeGraph/PointCloud.h"#include "NodeGraph/NodeGraph.h"#include "World.h"| DEFINE_GRAPH_NODE | ( | BuildNavDataNode | ) |
| DEFINE_GRAPH_NODE | ( | EnableAutoNavRebuildNode | ) |
| DEFINE_GRAPH_NODE | ( | FindClosestNavPointNode | ) |
| DEFINE_GRAPH_NODE | ( | FindNavPathNode | ) |
| DEFINE_GRAPH_NODE | ( | FindRandomNavPointNode | ) |
| DEFINE_GRAPH_NODE | ( | InvalidateNavMeshNode | ) |
| DEFINE_GRAPH_NODE | ( | IsAutoNavRebuildNode | ) |
| FORCE_LINK_DEF | ( | NavMeshNodes | ) |