|
Polyphase Game Engine
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Functions | |
| bool | ShouldExecuteNetFunc (NetFuncType type, Node *node) |
| bool | ShouldSendNetFunc (NetFuncType type, Node *node) |
| bool ShouldExecuteNetFunc | ( | NetFuncType | type, |
| Node * | node | ||
| ) |
| bool ShouldSendNetFunc | ( | NetFuncType | type, |
| Node * | node | ||
| ) |