Polyphase Game Engine
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Property.h File Reference
#include "PolyphaseAPI.h"
#include "Datum.h"

Go to the source code of this file.

Classes

class  Property
 

Macros

#define SCOPED_CATEGORY(CatName)
 

Enumerations

enum class  ByteExtra { None , FlagWidget , ExclusiveFlagWidget }
 

Macro Definition Documentation

◆ SCOPED_CATEGORY

#define SCOPED_CATEGORY (   CatName)

Enumeration Type Documentation

◆ ByteExtra

enum class ByteExtra
strong
Enumerator
None 
FlagWidget 
ExclusiveFlagWidget