|
Polyphase Game Engine
|
#include "EngineTypes.h"Go to the source code of this file.
Functions | |
| void | ExecCommon (const char *cmd, std::string *output) |
| void | ExecCommonDetached (const char *cmd) |
| void ExecCommon | ( | const char * | cmd, |
| std::string * | output | ||
| ) |
| void ExecCommonDetached | ( | const char * | cmd | ) |