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Polyphase Game Engine
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#include "Nodes/3D/TransformAnimationNode3d.h"#include "Nodes/3D/Node3d.h"#include "Assets/TransformAnimationAsset.h"#include "SignalBus.h"#include "Log.h"#include "Utilities.h"Functions | |
| FORCE_LINK_DEF (TransformAnimationNode3D) | |
| DEFINE_NODE (TransformAnimationNode3D, Node) | |
| DEFINE_NODE | ( | TransformAnimationNode3D | , |
| Node | |||
| ) |
| FORCE_LINK_DEF | ( | TransformAnimationNode3D | ) |