|
Polyphase Game Engine
|
#include "PolyphaseAPI.h"#include "EngineTypes.h"#include "ScriptFunc.h"#include "Easing.h"#include <glm/glm.hpp>#include <vector>Go to the source code of this file.
Classes | |
| struct | TweenData |
| class | TweenManager |
Enumerations | |
| enum class | TweenTarget : uint8_t { None , Position , Rotation , Scale , Color } |
Functions | |
| TweenManager * | GetTweenManager () |
|
strong |
| TweenManager * GetTweenManager | ( | ) |