Polyphase Game Engine
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TweenManager.h File Reference
#include "PolyphaseAPI.h"
#include "EngineTypes.h"
#include "ScriptFunc.h"
#include "Easing.h"
#include <glm/glm.hpp>
#include <vector>

Go to the source code of this file.

Classes

struct  TweenData
 
class  TweenManager
 

Enumerations

enum class  TweenTarget : uint8_t {
  None , Position , Rotation , Scale ,
  Color
}
 

Functions

TweenManagerGetTweenManager ()
 

Enumeration Type Documentation

◆ TweenTarget

enum class TweenTarget : uint8_t
strong
Enumerator
None 
Position 
Rotation 
Scale 
Color 

Function Documentation

◆ GetTweenManager()

TweenManager * GetTweenManager ( )