#include <ActionManager.h>
◆ ActionGroup()
| ActionGroup::ActionGroup |
( |
const char * |
name | ) |
|
|
explicit |
◆ ~ActionGroup()
| ActionGroup::~ActionGroup |
( |
| ) |
|
|
override |
◆ Add()
| void ActionGroup::Add |
( |
Action * |
a | ) |
|
◆ Execute()
| void ActionGroup::Execute |
( |
| ) |
|
|
overridevirtual |
◆ GetChildren() [1/2]
| std::vector< Action * > & ActionGroup::GetChildren |
( |
| ) |
|
|
inline |
◆ GetChildren() [2/2]
| const std::vector< Action * > & ActionGroup::GetChildren |
( |
| ) |
const |
|
inline |
◆ GetName()
| const char * ActionGroup::GetName |
( |
| ) |
|
|
overridevirtual |
◆ IsEmpty()
| bool ActionGroup::IsEmpty |
( |
| ) |
const |
|
inline |
◆ Reverse()
| void ActionGroup::Reverse |
( |
| ) |
|
|
overridevirtual |
The documentation for this class was generated from the following file: