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Polyphase Game Engine
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This is the complete list of members for ActionSetTerrainHeights, including all inherited members.
| ActionSetTerrainHeights(Terrain3D *terrain, const std::vector< TerrainHeightChange > &changes) | ActionSetTerrainHeights | |
| DECLARE_ACTION_INTERFACE(SetTerrainHeights) | ActionSetTerrainHeights | |
| Execute() | Action | virtual |
| GetName()=0 | Action | pure virtual |
| mChanges | ActionSetTerrainHeights | protected |
| mTerrain | ActionSetTerrainHeights | protected |
| Reverse() | Action | virtual |
| ~Action() | Action | inlinevirtual |