Polyphase Game Engine
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ActionSetWorldScale Class Reference

#include <ActionManager.h>

Inheritance diagram for ActionSetWorldScale:
Action

Public Member Functions

 ActionSetWorldScale (Node3D *node, glm::vec3 scale)
 
- Public Member Functions inherited from Action
virtual ~Action ()
 
virtual void Execute ()
 
virtual void Reverse ()
 
virtual const char * GetName ()=0
 

Protected Attributes

Node3DmNode = nullptr
 
glm::vec3 mNewScale
 
glm::vec3 mPrevScale
 

Constructor & Destructor Documentation

◆ ActionSetWorldScale()

ActionSetWorldScale::ActionSetWorldScale ( Node3D node,
glm::vec3  scale 
)

Member Data Documentation

◆ mNewScale

glm::vec3 ActionSetWorldScale::mNewScale
protected

◆ mNode

Node3D* ActionSetWorldScale::mNode = nullptr
protected

◆ mPrevScale

glm::vec3 ActionSetWorldScale::mPrevScale
protected

The documentation for this class was generated from the following file: