Polyphase Game Engine
Loading...
Searching...
No Matches
InputManager Class Reference

#include <InputManager.h>

Public Member Functions

 ~InputManager ()
 
void Update ()
 

Static Public Member Functions

static void Create ()
 
static void Destroy ()
 
static InputManagerGet ()
 

Protected Member Functions

 InputManager ()
 
void UpdateHotkeys ()
 

Static Protected Attributes

static InputManagersInstance
 

Constructor & Destructor Documentation

◆ ~InputManager()

InputManager::~InputManager ( )

◆ InputManager()

InputManager::InputManager ( )
protected

Member Function Documentation

◆ Create()

static void InputManager::Create ( )
static

◆ Destroy()

static void InputManager::Destroy ( )
static

◆ Get()

static InputManager * InputManager::Get ( )
static

◆ Update()

void InputManager::Update ( )

◆ UpdateHotkeys()

void InputManager::UpdateHotkeys ( )
protected

Member Data Documentation

◆ sInstance

InputManager* InputManager::sInstance
staticprotected

The documentation for this class was generated from the following file: