#include <RenderPassCache.h>
◆ Clear()
| void RenderPassCache::Clear |
( |
bool |
framebuffersOnly | ) |
|
◆ Create()
| void RenderPassCache::Create |
( |
| ) |
|
◆ Destroy()
| void RenderPassCache::Destroy |
( |
| ) |
|
◆ ResolveFramebuffer()
| VkFramebuffer RenderPassCache::ResolveFramebuffer |
( |
const FramebufferConfig & |
config | ) |
|
◆ ResolveRenderPass()
| VkRenderPass RenderPassCache::ResolveRenderPass |
( |
const RenderPassConfig & |
config | ) |
|
◆ mFramebufferMap
◆ mRenderPassMap
The documentation for this class was generated from the following files: