Polyphase Game Engine
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UILoader Class Reference

#include <UILoader.h>

Static Public Member Functions

static bool Load (const std::string &xmlSource, const std::string &basePath, UILoadResult &outResult)
 

Member Function Documentation

◆ Load()

bool UILoader::Load ( const std::string &  xmlSource,
const std::string &  basePath,
UILoadResult outResult 
)
static

The documentation for this class was generated from the following files: