Polyphase Game Engine
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AnimEventTrack Struct Reference

#include <SkeletalMesh.h>

Public Attributes

std::string mName
 
std::vector< AnimEventKeymEventKeys
 

Member Data Documentation

◆ mEventKeys

std::vector<AnimEventKey> AnimEventTrack::mEventKeys

◆ mName

std::string AnimEventTrack::mName

The documentation for this struct was generated from the following file: