Polyphase Game Engine
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AutotileSet Struct Reference

#include <TileSet.h>

Public Attributes

std::string mName
 
std::vector< std::string > mMemberTags
 
std::vector< int32_t > mMemberTileIndices
 
std::vector< AutotileRulemRules
 

Member Data Documentation

◆ mMemberTags

std::vector<std::string> AutotileSet::mMemberTags

◆ mMemberTileIndices

std::vector<int32_t> AutotileSet::mMemberTileIndices

◆ mName

std::string AutotileSet::mName

◆ mRules

std::vector<AutotileRule> AutotileSet::mRules

The documentation for this struct was generated from the following file: