Polyphase Game Engine
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DirEntry Struct Reference

#include <SystemTypes.h>

Public Attributes

char mDirectoryPath [MAX_PATH_SIZE+1] = { }
 
char mFilename [MAX_PATH_SIZE+1] = { }
 
bool mDirectory = false
 
bool mValid = false
 

Member Data Documentation

◆ mDirectory

bool DirEntry::mDirectory = false

◆ mDirectoryPath

char DirEntry::mDirectoryPath[MAX_PATH_SIZE+1] = { }

◆ mFilename

char DirEntry::mFilename[MAX_PATH_SIZE+1] = { }

◆ mValid

bool DirEntry::mValid = false

The documentation for this struct was generated from the following file: