Polyphase Game Engine
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InputActionTrigger Struct Reference

#include <PlayerInputSystem.h>

Public Attributes

TriggerMode mode = TriggerMode::SinglePress
 
float holdDuration = 1.0f
 
int32_t multiPressCount = 2
 
float multiPressWindow = 0.3f
 

Member Data Documentation

◆ holdDuration

float InputActionTrigger::holdDuration = 1.0f

◆ mode

TriggerMode InputActionTrigger::mode = TriggerMode::SinglePress

◆ multiPressCount

int32_t InputActionTrigger::multiPressCount = 2

◆ multiPressWindow

float InputActionTrigger::multiPressWindow = 0.3f

The documentation for this struct was generated from the following file: