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Polyphase Game Engine
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This is the complete list of members for NetMsgSpawn, including all inherited members.
| Execute(NetHost sender) | NetMsg | virtual |
| GetType() const =0 | NetMsg | pure virtual |
| IsReliable() const | NetMsg | virtual |
| mNetId | NetMsgSpawn | |
| mNodeTypeId | NetMsgSpawn | |
| mParentNetId | NetMsgSpawn | |
| mReplicateTransform | NetMsgSpawn | |
| mSceneName | NetMsgSpawn | |
| NET_MSG_INTERFACE_RELIABLE(Spawn) | NetMsgSpawn | |
| Read(Stream &stream) | NetMsg | virtual |
| Write(Stream &stream) const | NetMsg | virtual |