Polyphase Game Engine
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OctGameHooks Struct Reference

#include <Engine.h>

Public Attributes

void(* preInitialize )(EngineConfig &) = nullptr
 
void(* postInitialize )() = nullptr
 
void(* preUpdate )() = nullptr
 
void(* postUpdate )() = nullptr
 
void(* preShutdown )() = nullptr
 
void(* postShutdown )() = nullptr
 

Member Data Documentation

◆ postInitialize

void(* OctGameHooks::postInitialize) () = nullptr

◆ postShutdown

void(* OctGameHooks::postShutdown) () = nullptr

◆ postUpdate

void(* OctGameHooks::postUpdate) () = nullptr

◆ preInitialize

void(* OctGameHooks::preInitialize) (EngineConfig &) = nullptr

◆ preShutdown

void(* OctGameHooks::preShutdown) () = nullptr

◆ preUpdate

void(* OctGameHooks::preUpdate) () = nullptr

The documentation for this struct was generated from the following file: