Polyphase Game Engine
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OverlapEventData Struct Reference
#include <
NodeGraphPlayer.h
>
Public Attributes
Node
*
mOtherNode
= nullptr
Member Data Documentation
◆
mOtherNode
Node
* OverlapEventData::mOtherNode = nullptr
The documentation for this struct was generated from the following file:
Engine/Source/Engine/Nodes/
NodeGraphPlayer.h
OverlapEventData
Generated by
1.9.8