#include <VulkanTypes.h>
◆ mColorImages
◆ mDebugName
| const char* RenderPassSetup::mDebugName = "" |
◆ mDepthImage
| Image* RenderPassSetup::mDepthImage = nullptr |
◆ mDepthLoadOp
| VkAttachmentLoadOp RenderPassSetup::mDepthLoadOp = VK_ATTACHMENT_LOAD_OP_LOAD |
◆ mDepthStoreOp
| VkAttachmentStoreOp RenderPassSetup::mDepthStoreOp = VK_ATTACHMENT_STORE_OP_STORE |
◆ mLoadOp
| VkAttachmentLoadOp RenderPassSetup::mLoadOp = VK_ATTACHMENT_LOAD_OP_LOAD |
◆ mPostLayout
| VkImageLayout RenderPassSetup::mPostLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL |
◆ mPreLayout
| VkImageLayout RenderPassSetup::mPreLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL |
◆ mStoreOp
| VkAttachmentStoreOp RenderPassSetup::mStoreOp = VK_ATTACHMENT_STORE_OP_STORE |
The documentation for this struct was generated from the following file: