Polyphase Game Engine
Loading...
Searching...
No Matches
ResolvedPrompt Struct Reference

#include <InputPromptResolver.h>

Public Attributes

InputPromptKind kind = InputPromptKind::Text
 
Texturesprite = nullptr
 
Fontfont = nullptr
 
uint32_t codepoint = 0
 
std::string label
 

Member Data Documentation

◆ codepoint

uint32_t ResolvedPrompt::codepoint = 0

◆ font

Font* ResolvedPrompt::font = nullptr

◆ kind

InputPromptKind ResolvedPrompt::kind = InputPromptKind::Text

◆ label

std::string ResolvedPrompt::label

◆ sprite

Texture* ResolvedPrompt::sprite = nullptr

The documentation for this struct was generated from the following file: