Polyphase Game Engine
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InputPromptMap.h File Reference
#include "Asset.h"
#include "AssetRef.h"
#include "EngineTypes.h"
#include "Input/InputTypes.h"
#include <string>
#include <vector>
#include <unordered_map>

Go to the source code of this file.

Classes

struct  InputPromptEntry
 
class  InputPromptMap
 

Enumerations

enum class  InputPromptKind : uint8_t { Sprite , Glyph , Text , Count }
 

Enumeration Type Documentation

◆ InputPromptKind

enum class InputPromptKind : uint8_t
strong
Enumerator
Sprite 
Glyph 
Text 
Count