Polyphase Game Engine
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TileChunk Struct Reference
#include <
TileMap.h
>
Public Attributes
TileCell
mCells
[kTileChunkSize *kTileChunkSize] = {}
Member Data Documentation
◆
mCells
TileCell
TileChunk::mCells[kTileChunkSize *kTileChunkSize] = {}
The documentation for this struct was generated from the following file:
Engine/Source/Engine/Assets/
TileMap.h
TileChunk
Generated by
1.9.8