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Polyphase Game Engine
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#include "Nodes/3D/Box3d.h"#include "AssetManager.h"#include "Renderer.h"#include "BulletCollision/CollisionShapes/btBoxShape.h"Functions | |
| FORCE_LINK_DEF (Box3D) | |
| DEFINE_NODE (Box3D, Primitive3D) | |
| DEFINE_NODE | ( | Box3D | , |
| Primitive3D | |||
| ) |
| FORCE_LINK_DEF | ( | Box3D | ) |