Polyphase Game Engine
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Capsule3d.cpp File Reference
#include "Nodes/3D/Capsule3d.h"
#include "AssetManager.h"
#include "Renderer.h"
#include "BulletCollision/CollisionShapes/btBoxShape.h"

Functions

 FORCE_LINK_DEF (Capsule3D)
 
 DEFINE_NODE (Capsule3D, Primitive3D)
 

Function Documentation

◆ DEFINE_NODE()

DEFINE_NODE ( Capsule3D  ,
Primitive3D   
)

◆ FORCE_LINK_DEF()

FORCE_LINK_DEF ( Capsule3D  )