Polyphase Game Engine
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EmbeddedFile.h File Reference
#include <stdint.h>

Go to the source code of this file.

Classes

struct  EmbeddedFile
 

Functions

void SYS_RegisterEmbeddedRawAssets (EmbeddedFile *table, uint32_t count)
 
const char * SYS_LookupEmbeddedRawAsset (const char *path, uint32_t &outSize)
 

Function Documentation

◆ SYS_LookupEmbeddedRawAsset()

const char * SYS_LookupEmbeddedRawAsset ( const char *  path,
uint32_t &  outSize 
)

◆ SYS_RegisterEmbeddedRawAssets()

void SYS_RegisterEmbeddedRawAssets ( EmbeddedFile table,
uint32_t  count 
)