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Polyphase Game Engine
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#include "Nodes/3D/Mesh3d.h"#include "Nodes/3D/StaticMesh3d.h"#include "Nodes/3D/SkeletalMesh3d.h"#include "Assets/MaterialInstance.h"#include "Assets/MaterialLite.h"#include "AssetManager.h"#include "Engine.h"#include "World.h"Functions | |
| DEFINE_OBJECT (Mesh3D) | |
| DEFINE_OBJECT | ( | Mesh3D | ) |